![]() ![]() My aim here is advice on how to set position for each label so that as I scroll, each name is displayed separately, not all on each other. I can’t figure out how I should increment Position to make it show labels separately. When I type in “A”, and there’s more than one person whose name begins with “A” in game, it creates two labels, but doesn’t set Position properly. MakeButtonsFromPlayers(players,length,lookUpString) Local children = game.Players:GetPlayers() TextBox:GetPropert圜hangedSignal("Text"):connect(function() If string.lower(string.sub(players.Name,1,length)) = string.lower(lookUpString) then Local newScript = :Clone()įunction makeButtonsFromPlayers(players,length,lookUpString) ![]() ![]() NewButton.BackgroundColor3 = omRGB(56, 142, 60) Join 50 million players now Play for free. NewButton.Size = UDim2.new(0, 175 ,0, 25) Get dropped anywhere from the busy streets of New York to the beautiful beaches of Bali. Not to mention Google doesn't always find the said user you're trying to search. While yes we could just use Google, but we shouldn't have to use a different search engine to locate something on your website when you already have a feature for doing that. Local newButton = Instance.new("TextButton",scrollingFrame) Legitimate usernames shouldn't be filtered. This is the code behind it: function makeButton(player) I’m trying to create a player records search GUI, and I’m using a ScrollingFrame coupled with a script that creates a new TextLabel for each name in the dropdown. ![]()
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